A Claude skill that explains how things work with explorable figures, not walls of text. Exploded views, cutaways, and live state diagrams on faint graph paper. A figure becomes a model that yields many views, not a drawing.
Drag it, scrub it, step through it. It prints like a datasheet.
Each is a single self-contained file. Drag, scrub, toggle, step.
Cross-section, the cycle as a state diagram, and a live pressure–volume plot, all coupled.
open ▶Meshing gears with a drag-scrub timeline. Ratio and phase stay honest as you turn it.
open ▶Explode the stack and X-ray it. Each layer keeps its color and name across views.
open ▶Real 3D from a parameterized projection. One scrub orbits and explodes; a compartment opens with its own detail.
open ▶A retractable pen modelled as states and transitions, with a linked diagram that proves the logic.
open ▶Ten rules borrow the school's fidelity. Seven more turn a drawing into a model.
Decompose then compose. Color is a stable identity, never decoration. Reveal the hidden. The diagram leads, prose only glues. Annotate in place. Quiet chrome, loud content. Spatial order mirrors causality. One house style. Progressive disclosure. Curiosity as the entry point.
Model, don't draw, then render many views from the data. Couple the controls. Depth is navigable. The camera has intent. Be data-honest with real units. Linked multi-view. A mechanism is a state machine, and the figure proves the logic.